Intersection traversal

New Message Reply Date view Thread view Subject view Author view

Morten Eriksen (mortene++at++pvv.ntnu.no)
Wed, 26 Jun 1996 16:46:38 +0200 (MET DST)


Hi,

I'm still stuck with Performer 1.2, and I was wondering if there's any
way I could accomplish what this does in 2.0:

pfNodeTravMask(root, PFSET_OR, PFTRAV_SET_FROM_CHILD, 0x0);

..with a single command in 1.2? (I.e. making the intersection masks of
all nodes in the scene graph the bitwise OR of their children).

If not, maybe someone already has code for Performer 1.2 that will do
this (and are willing to share)?

Regards,
Morten Eriksen

-- 
"Who is this General Failure and why is he reading drive C: ?"
=======================================================================
List Archives, FAQ, FTP:  http://www.sgi.com/Technology/Performer.html
            Submissions:  info-performer++at++sgi.com
        Admin. requests:  info-performer-request++at++sgi.com

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:53:04 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.