GRAUX Ludovic (LUDOVIC.GRAUX++at++siege.aerospatiale.fr)
Mon, 10 Jun 1996 16:13:12 +0200
This is a good idea, but my real problem is elsewhere : I don't know how to
mnipulate pfDispLists in order to eliminate isolated triangles from the
pfDistList, thus not sending them to the DRAW process. I want to make a
postcull callback where i test which primitives of the pfGeoSet are inside or
outside the viewing frustum, and then putting or removing those primitives in
or from the pfDispList. Moreover, what is the command that "sends" the
pfDispList from the CULL process to the DRAW process.
so many questions....
If you have any example code i will be greatly grateful.
thanks;
Mike
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