Re: CULLING at the PRIM level ?

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Thomas Hudson (hudson++at++cs.unc.edu)
Fri, 7 Jun 1996 17:47:09 -0400 (EDT)


Bernard Leclerc writes:

> This is a perfect example for use of a pfLOD. The earth sphere should be
> broken into smaller triangle mesh as you come closer. That would provide
> the CULL process with more pfGeode and allow a smaller number of
> triangles to go in the pfDisplayList drawn by the DRAW process.

Is there a reason to go to multiple pfGeodes, and not just have one Geode
with each triangle or two in its own GeoSet? A small loss of efficiency
at distances, but not knowing how much else is going on in the app I don't
know if that'll be crucial. Meanwhile you can just use GeoSet level
culling without having to have multiple LODs of the same geometry in
your database...

Tom
UNC Walkthrough and Modeling Groups
// hudson++at++cs.unc.edu

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