Nathaniel Bletter (nat++at++od.sri.com)
Thu, 6 Jun 1996 14:36:36 -0700
I did something like this to render stereo images for the old Fakespace BOOM 1
which was ntsc and black and white, one eye ran off the red channel and one off
the green. I wrote a procedure to step through the entire scene database and
remove all color from the materials (not the textures yet though). Then I used
RGBwritemask set to different things in the PreDraw callback for each channel.
--Nat Bletter SRI International nat++at++od.sri.com http://os.sri.com/people/nat/ (415) 859-4358 ======================================================================= List Archives, FAQ, FTP: http://www.sgi.com/Technology/Performer.html Submissions: info-performer++at++sgi.com Admin. requests: info-performer-request++at++sgi.com
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