correction

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Torrey Stevens (stevens++at++flanders.tempe.gtegsc.com)
Wed, 29 May 1996 12:25:56 -0700


** CORRECTION TO LAST LETTER ****
Hello,
I am trying to manually create a 2-byte component texture using performer 2.0 wi
th C++. I am using bilinear filters with FAST_DEFINE and PFTEX_IA_8 and PFTEX_PA
CK_8 as internal and external formats. The texture is 32 texels by 32 texels.

We have an Onyx with an IP 19 graphics board using the libraries in
usr/gfx/arch/IP19REV, and we also have an Idndy2 with an IP 22 graphics boarding
 the libraries in usr/gfx/arch/IP22NGI.

The problem I am having is the texture is being displayed on the INDIGO2 and NOT the ONYX.

If anyone has any info, please let me know.

Thanks,
Torrey
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