Event Update
Michael T. Jones (mtj++at++babar.asd.sgi.com)
Wed, 29 May 1996 10:13:21 -0700
--- Forwarded mail from IMAGE++at++ACVAX.INRE.ASU.EDU
From: IMAGE++at++ACVAX.INRE.ASU.EDU
Date: Wed, 29 May 1996 00:37:23 -0700 (MST)
Subject: Silicon Graphics Training Class at IMAGE 96
To: Attendees <Image++at++ACVAX.INRE.ASU.EDU>
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
SILICON GRAPHICS
offers
***** NEW TECHNICAL COURSE *****
at
IMAGE 96
23-28 June
Scottsdale, Arizona
**********
ANNOUNCING
the addition of
"ADVANCED VISUAL SIMULATION
on
SILICON GRAPHICS WORKSTATIONS"
Instructors: Michael Jones, Graham Beasley, & John Burwell
COURSE "Y"
Thursday, 27 June
(1300-1700 hours)
**********************************************************
TO MAKE A RESERVATION FOR THIS COURSE: Enter & Circle the
letter "Y" in the Professional Development Course block of
IMAGE 96 registration form. The Fee for this course is the
same as for the other courses.
**********************************************************
COURSE DESCRIPTION: This session will provide a technical tutorial
on how to build advanced-technology visual simulation solutions using
Silicon Graphics Indigo2 Impact and Onyx InfiniteReality systems, and
the IRIS Performer simulation software environment. Topics
to be discussed include: system architecture, design issues,
configurations, database construction, special effects, video
integration, DIS and performance. Special attention is provided to
advanced issues such as database paging, real-time shadow generation,
centimeter-scale whole-earth textures, dynamic distortion correction,
and related InfiniteReality capabilities. Actual hardware will be used
in the session.
WHO SHOULD ATTEND: This course is targeted at engineers, project
managers, and developers who are interested in real-time, 3D visual
simulation solutions for engineering design, training, entertainment,
and C4I.
KNOWLEDGE & SKILLS TO BE OBTAINED: People attending this tutorial
will leave with a detailed understanding of how visual simultion
solutions are implemented on Silicon Graphics workstations. They will
also learn about new functionalies provided by the InfiniteReality.
TUTORS' VITA: The session will be lead by engineers from the Advanced
Systems Division and Interactive Systems Division of Silicon Graphics
including Michael Jones, Manager of the IRIS Performer team, Graham
Beasley from Applied Engineering, and John Burwell from Program Market
Development.
**********************
FOR FURTHER INFO ABOUT
"IMAGE 96"
including:
1) Conference Flyer: Schedule of Events & Logistics Info
2) List of technical papers to be presented
3) Description of all Technical Courses
4) Registration Form
May be obtained by visiting the IMAGE Society Web Site at URL:
http://www.vetl.uh.edu/IMAGE/IMAGE.shtml
Or via email by sending an email request to:
Image++at++acvax.inre.asu.edu
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
---End of forwarded mail from IMAGE++at++ACVAX.INRE.ASU.EDU
Be seeing you, Phone:415.933.1455 Fax:415.965.2658 M/S:8U-590
Michael T. Jones Silicon Graphics, Advanced Systems Division
mtj++at++sgi.com 2011 N. Shoreline Blvd., Mtn. View, CA 94039-7311
"Du musst Amboss oder Hammer sein" -- Goethe
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