Re: Fading a view

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Rob Jenkins (robj++at++barney.reading.sgi.com)
Wed, 29 May 1996 16:38:21 +0100


On May 29, 1:44pm, Graham Jones wrote:
> Subject: Fading a view
> I would appreciate it if someone were able to make a suggestion here.
>
> I'm in a position where I need to fade a view of a scene to black. I'm
> used to using the OpenGL calls to set the pixel transfer scale factors
> to my required colour scale. If I do this in Performer 2.0 it looks like
> textured objects are the only ones to be scaled.
>
> Is there any Peformer equivalent, or has anyone found a sensible
> alternative?
>
> At the moment I am trying the approach of scaling the light intensities
> but this is beginning to get messy since I need to follow various
> material properties and more.
>
> The application is intended to work with any geometry presented to it.
>
> Any advice would be appreciated,
> Thanks,
>
> Graham Jones.
> graham.jones++at++sharp.co.uk
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>-- End of excerpt from Graham Jones

Graham

pfColortable should do what you want I think.

Cheers
Rob

-- 
________________________________________________________________
Rob Jenkins, Software Support Group, Silicon Graphics UK Ltd.       
Forum 1, Station Road, Theale, Reading, UK, RG7 4SB. 
tel 01734 257736, fax 01734 257553, email robj++at++reading.sgi.com,

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