GRAUX Ludovic (LUDOVIC.GRAUX++at++siege.aerospatiale.fr)
Fri, 24 May 1996 18:26:42 +0200
I am wondering if it is possible to cull at the PRIM precision,
i mean, not to send to the DRAW process the triangles which are
outside the Viewing Frustrum.
Indeed, the CullMode options are PFCULL_GSET, PFCULL_VIEZ, etc.
but nothing resemble to PFCULL_PRIM.
didn'nt I look well enough, or is there a reason why me cannot cull
the triangles. ?
My problem is that I am representing the Earth as a spheric geoset, and when
i get closer to the Earth, I would like the triangles which are outside the
viewing frustum not to be sent to the DRAW process, which take far too much
time.
thanks,
Mike
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