Re: Graphics Theory and Programmming Books

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Rob Jenkins (robj++at++barney.reading.sgi.com)
Fri, 24 May 1996 09:04:02 +0100


On May 10, 4:29pm, SLong++at++swri.edu wrote:
> Subject: Graphics Theory and Programmming Books
> Performer Gurus,
>
> I am looking for informative, well written and comprehensive books on 3D
> Graphics Programming theory, principles and techniques.
>
> Which books have you guys found the most beneficial?
>
> Thanks,
> Sharon Long
> slong++at++swri.edu
>
>-- End of excerpt from SLong++at++swri.edu

Sharon

Computer Graphics Principles and Practice by Foley, Van Dam, Feiner and Hughes,
published by Addison Wesley ISBN 0-201-12110-7 is excellent.

Also the OpenGL Programming Guide covers many things but in less detail, it's
by the OpenGL ARB, published by Addison Wesley ISBN 0-201-63274-8

Cheers
Rob

-- 
________________________________________________________________
Rob Jenkins, Software Support Group, Silicon Graphics UK Ltd.       
Forum 1, Station Road, Theale, Reading, UK, RG7 4SB. 
tel 01734 257736, fax 01734 257553, email robj++at++reading.sgi.com,

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