Steve Baker (steve++at++mred.bgm.link.com)
Fri, 17 May 96 20:56:39 -0500
+---------------------------------+
|Channel A |
| +----+ |
| | | |
| +----+ |
| Channel B |
| |
| |
| |
+---------------------------------+
I carefully choose the frustum of B so that the pixels it renders are theoretically
identical to those of channel A.
If I slide channel B around on the screen, continuously adjusting it's view
frustum appropriately, will I see strange swimming anomalies around it's edges?
I appreciate that I would have to carefully override Performer's automatic
LOD transition range adjustments - but what else might happen?
Thanks in advance...
Steve Baker
Steve Baker 817-323-1361 (Vox-Lab)
Hughes Training Inc. 817-695-8776 (Vox-Office/vMail)
2200 Arlington Downs Road 817-695-4028 (Fax)
Arlington, Texas. TX 76005-6171 steve++at++mred.bgm.link.com (eMail)
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:54 PDT