Sharon Clay (src++at++rose.asd.sgi.com)
Thu, 16 May 1996 18:42:41 -0700
The frame time is _supposed_ to be your total application latancy
from start of app to end of draw. Unfotunately, we have
a bug in Performer2.0 (and 2.1) and due to a slight reorg of time stamps,
we no longer count the time waiting for the vertical retrace for
swapbuffers to actually happen in the timing.
Since you are single process, you are seeing the time that we must
wait for the previous swapbuffers to be able to start the next draw.
This is that infamous gap in the timing graph before the draw line.
src.
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Sharon Rose Clay (Fischler) - Silicon Graphics, Advanced Systems Dev.
src++at++sgi.com (415) 933 - 1002 FAX: (415) 965 - 2658 MS 8U-590
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