Performer at the Developer's Forum

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Larry McDonough (lardog++at++thepound.asd.sgi.com)
Tue, 14 May 1996 22:52:04 -0700


Hello Performer users,

Don't miss SGI's Developer & Cosmo Forum this year (May 21-23
at the Fairmont Hotel, San Jose CA).
See:
           http://www.sgi.com/Support/DevProg/Forum_96.html

There will be a session on Performer's latest features that enable
peak-performance rendering as well as a lab that focuses on the
details of InfiniteReality graphics and Performer 2.1. In addition
there will be a session that covers the future of SGI's graphics
toolkits. Below is a listing of some of the interesting abstracts.
Check these out and then follow the URL above for a complete
listing as well as registration information.

==============================================================
 * * * * * SELECTED ABSTRACTS FOR PERFORMER USERS * * * * *
==============================================================

IRIS PerformerTM for Peak-performance Rendering
Speaker: Sharon Clay

Abstract:
IS Performer has had two recent releases. IRIS Performer 2.0 brought
unified IRIS GLTM and OpenGL® support across the SGI graphics product
line for peak-performance rendering and visual simulation applications
with features such as multi-processed database paging, texture
mangement and geometric morphing. These features have been taken to
new heights for dynamic, infinite databases with the recently released
IRIS Performer 2.1 for InfiniteReality. Come hear about these new
features and where we are heading next!
-----------------------------------------------------------

IRIS PerformerTM 2.0/2.1 Lab
Speaker: Sharon Clay

Lab Abstract:
Learn how Silicon Graphics, IRIS Performer 2.0/2.1, and
InfiniteRealityTMare working to make dynamic, infinite databases a
reality for you! Performer 2.0 brought unified IRIS GL and
OpenGL®support across the SGI graphics product line for
peak-performance rendering and visual simulation applications with
features such as multi-processed database paging, texture mangement and
geometric morphing. These features have been taken to new heights with
the recently released IRIS Performer2.1 for InfiniteReality. New features
in IRIS Performer2.1 for InfiniteReality include: Clip-mapping for
texturizing, Dynamic video resizing for dynamic resolution, Active
surface definition applied to smooth LOD morphing of terrain, and Fast
database loader. We look forward to explaining these features and how
they and InfiniteReality can further enable you to achieve new heights of
high performance graphics!

-----------------------------------------------------------

The Future of Silicon Graphics' Graphics Toolkits
Speaker: Michael Jones

Abstract:
Silicon Graphics has three well established high-level toolkits for
graphics application developers: OpenInventorTM, IRIS PerformerTM, and
the ImageVision Library®. Each of these is layered above OpenGL®. As
toolkits grow to handle new hardware capabilities and applications,
distinctions between the toolkits blurs. This growing overlap in capability
is the signal to build a new toolkit environment that recognizes which
features are common and which are unique--creating distinct yet interoperable
tools for the advanced multidisciplinary interactive applications now in
demand. This presentation will give developers insight into the vision and
structure of these new tools now being built at Silicon Graphics and provide
answers to questions of multi-system portability, application migration,
and schedule.

-----------------------------------------------------------

ImageVision® Lab
Speakers: Lesley Kalmin, Phil Keslin, Stefan Dachwitz, Jon Brandt

Lab Abstract:
Discover the power of ImageVision, now made easily accessible with
new interactive tools. Attendees will have the opportunity to run
ImageVision applications in three forms: using ImgLab, a graphical
toolkit; creating imgtcl scripts which enable rapid prototyping; and
coding a C++ application using IL.

-----------------------------------------------------------

Large CAD Visualization using Inspector
Speaker: Brian Cabral

Inspector is a CosmoTM-3D based high performance, API and application
suite for large CAD database interactions including: rendering, querying,
and modifying. This course will provide an introduction to Inspector's
architecture and usage. The course is designed to help attendees develop
high performance CAD visualization and interaction applications. We
will focus on programming examples using various key Inspector
technologies including: -Simplification; how to use default Inspector
simplification routines, how to develop your own simplifiers -Higher
order surface representations (e.g. NURBS) and tessellation; how to use
existing representations and tessellations and how to write your own
-Scene graph management; what it does for you and how to use it to
write applications -Object culling; how to use and extend Inspector's
culling facility

-----------------------------------------------------------

Cosmo 3D: 3D for Java(TM), the Web and More
Speaker: Jim Helman

This presentation introduces Cosmo 3D, a new toolkit that brings 3D
graphics programming to Java and the Web. The toolkit supportsVRML
2.0 and is designed to provide fast, general 3D rendering across a range of
platforms from PCs to workstations. Cosmo3D defines both a Java
interface for platform-independent Web applets and a C++ interface for
high-performance programs such as games. This session presents the
programmers' view of the library along with demonstrations and
examples in both Java and C++. Features that support real-time
rendering, Java multimedia, and Firewalker 3D games are also covered.

-----------------------------------------------------------

etc....

Check out the Forum Agenda for more listings and details:
http://www.sgi.com/Support/DevProg/Forum/agenda_F96.html

-- 
----------------------------------------------------------------+
Larry McDonough                                ph: 415/933-6165 |
3D Graphics Product Management                 fx: 415/964-8671 |
Silicon Graphics Computer Systems              pg: 800/745-5748 |
--------- http://reality.sgi.com/employees/lardog_asd/ ---------+

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