Glenn Waldron (gwaldron++at++galileo.hpc.org)
Fri, 10 May 1996 16:37:06 -0400
leftbuffer(TRUE); rightbuffer(TRUE);
The left buffer draws fine, but garbage is drawn in the right buffer.
Switching these two statements reverses the effect.
Rendering to each one separately works, but why can't I do both at once?
The man page for leftbuffer/rightbuffer says:
At most four color buffers, such as front-left, front-right, back-left,
back-right, and zdraw, can be rendered into simultaneously on the IRIS-4D
RealityEngine model.
Am I exceding this limit without realizing it? The system is an
Onyx/RE2. Thanks.. Glenn.
-- Glenn A. Waldron - Sr. Programmer USC/Information Sciences Institute email: gwaldron++at++isi.edu voice: 703.812.4732 beep: 800.507.5003
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:53 PDT