Anita Kishore (kishore++at++electrogig.com)
Tue, 7 May 1996 15:49:33 -0700
"SHADOW lighting does not require a pfTexture, rather one is automatically
created and configured by the pfLightSource."
My requirement is to project my own texture map as a shadow under a spot light.
This texture map represents the shadow of an object which is NOT present in the
scene. How can this be done? Any ideas or suggestions will be extremely
helpful.
Thanks
-anita
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Anita Kishore
kishore++at++electrogig.com
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