Michael T. Jones (mtj++at++babar.asd.sgi.com)
Mon, 6 May 1996 07:37:15 -0700
I think your first approach is the right one, just make a sphere that is
whatever color you want and does not have any angular shading. There are
several ways to do this:
o make a special material where the yellow color is in the "ambient"
component and the diffuse and specular are zero.
o similarly, make the ambient zero too, but make the material have
a yellow emissive color.
o make your material a "COLOR" material (as opposed to "AD") and
it will work fine.
Also, you don't need either colors or normals for your geostate.
Michael
Be seeing you, Phone:415.933.1455 Fax:415.965.2658 M/S:8U-590
Michael T. Jones Silicon Graphics, Advanced Systems Division
mtj++at++sgi.com 2011 N. Shoreline Blvd., Mtn. View, CA 94039-7311
"Du musst Amboss oder Hammer sein" -- Goethe
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