Nuno Godinho (mgo++at++minerva.inesc.pt)
Mon, 06 May 1996 12:01:42 +0100
I would like to represent the Sun. I don't want it to cast light. Just
need a yellow sphere crossing the sky.
Now I am using a pfGeode sphere but I get a shaded Sun.
What is, in your opinion, the best way to do this?
Some ideas I have:
-Should I be using a pfBillboard instead? Since the sun is spherical I
only need a circle, right? But this doesn't solve my shade problem!
-using pfLPointState with a single huge yellow light point should be
the straight forward solution.
Don't know if it's possible. The example lpstate.c is too
complex and actually I'm a bit scared with pfLPointState.
Is it possible to create a big light point? In the manual
it mentions SMALL points only.
-I tried to disable lighting on the Sun object but I just got a
white circle crossing the sky
-I'm considering pointing a light projector directly at the Sun so that
I don't see any shades but this seems like confusing what should be
simple!
please help me
thanks
Nuno
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