pfMemory problem

New Message Reply Date view Thread view Subject view Author view

Gene Koh (gene++at++euphoria.corp.sgi.com)
Sun, 5 May 1996 15:55:50 -0700


Hi,

What is the difference between

        pfVec3 *coords = (pfVec3 *) new(4*sizeof(pfVec3)) pfMemory;
and
        pfVec3 *coords = (pfVec3 *) pfMemory::malloc(4*sizeof(pfVec3), arena);

For some reason, when I allocate the first way, I don't see my object. But the
second way works fine. They seem equivalent, and the Performer C++ examples
which use the first way also seem to work.

I've played around with it, but am stumped. Any help would be greatly
appreciated. Thanks!

-- 
gene koh		gene++at++corp.sgi.com		415.933.4230

simplicity patience compassion


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:52 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.