Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Tue, 30 Apr 1996 10:02:43 +0100
For your other calculations (RM Memory, RM-DG bandwidth & DG dac bandwidth) you
must include the console unless you are using an ascii terminal of some sort.
A remote INDY might be a better way of running a console, even if you only use
it as an X server.
Rgds,
Angus.
On Apr 29, 3:12pm, Hudson Holmes wrote:
> Subject: Pixel count on Infinite Reality
> I am interested in configuring an Infinite Reality, 3 channel system with 1K
x 1K
> resolution per channel and a user console. I know how to calculate
> the Raster Manager requirements as described by other users here.
> What I do not know is if I must include the screen resolution of the
> user console in that calculation or is that a freebee which does not
> require use of the RMs in the graphics pipe. Can anyone help me with
> this?
>-- End of excerpt from Hudson Holmes
-- Angus Dorbie, The Reality Centre, Silicon Graphics Ltd, UK dorbie++at++reading.sgi.com
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