Ray Twiddy (rltwiddy++at++ohio.neiddd.com)
Wed, 24 Apr 1996 11:53:48 -0400
When will Performer provide access to double precision in both
modeling and matrix operations similar to those in OpenGL (glRotated,
glTranslated, glLoadMatrisd, glMultMatrixd, etc.)?
We are developing a "real" world simulation system using a geocentric
coordinate system and, therefore, require the accuracy of double precision.
Currently, we are applying an offset to our terrain database in order to gain
a few decimal places in floating point precision.
-Ray
-- Ray Twiddy | / ____/ / NEI - Nomura Enterprise Inc. rltwiddy++at++neiddd.com | / / / 14240-G Sullyfield Circle Bus. (703) 818-1990 / | / ___/ / Chantilly, VA 22021 FAX (703) 818-7626 / / / / ___________________________________________________ __/ __/ _____/ __/
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