meshes and culling

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Jean-Marc Vezien (jmv++at++grip.cis.upenn.edu)
Tue, 23 Apr 1996 12:54:05 EDT


I have a question concering the culling process, or
more precisely how I can use it to my own goals:

I create and
render several pfGeode's which are triangle meshes.
I wan't to display them and test things like
intersections, visibility, etc. I can do that
in software, but I was wondering if one
can extract information
(eg. their id and to which pfGeode they belong)
 from the triangles that have
 been determined visible through the culling process.

Thanks for any info,

Jean-Marc.


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