Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Tue, 23 Apr 1996 16:50:03 +0100
blendfunction is what you need.
> And how is the alpha component connected to the level
> of transparency (is 0x00 or 0xff complete transparency?)?
>
Depends on your blendfunction parameters. Usually 0x00 is transparent &
blendfunction (BF_SA, BF_MSA) is used. This would reverse if you switched the
blendfunction arguments. You have lots of flexibility to do lots of things with
your blendfunction.
> What I want to do is basically have a cursor drawn, over the 3D
> graphics, in PostDraw() with some completely transparent areas.
>
> Regards,
> Morten Eriksen
>
>-- End of excerpt from Morten Eriksen
-- Angus Dorbie, The Reality Centre, Silicon Graphics Ltd, UK dorbie++at++reading.sgi.com
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:45 PDT