Question. Pls Need help.

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Ng Kian Bee, SIT/CS (ngkb++at++nyp.ac.sg)
Mon, 01 Apr 96 13:01:00 PST


Hi,
I dunno if these are the right questions to ask over here. If yes, pls help,
if no, appreciate if someone could direct me to the right place.

1. I'm trying to implement a pin-ball game using OpenGL. The trouble is
OpenGL doesnt seem to be able to recognise 2 simultaneous keyboard
input. I've 2 keys representing the 2 levels of the pin-ball machine. When
I've one key input, I cannot have another key input. So, I cant simulate
two levels being pressed together. Anyone knows how to do it? Or
is there similar codes out in the net?
Please help!

2. Last time I used to use the public doman of VOGL where I've
the function of getmatrix(). But in OpenGL, there doesnt
seem to have such function. Could someone help me how to implement
a getmatrix() function in OpenGL? What I want to do is to get the current
matrix from the Model/View matrix stack, and multiply it with my own
matrix. Anyone?

Thanx!!!

Rgds.
Kian
ngkb++at++nyp.ac.sg


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