Re: Why are .iv files so smooth?

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Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Sun, 31 Mar 1996 12:55:20 +0100


Your shademodel call simply enables gouraud shading, you still require
different colours at each vertex.

Had you tried making the smooth model flat it would have worked, although the
surface normal for each facet would have been slightly off.

Rgds,
Angus.

On Mar 31, 3:38am, Nuno Godinho wrote:
> Subject: Re: Why are .iv files so smooth?
> > > When I load teapot.dxf into perfly I can see each polygon.
> Using DxftoIv to convert it to Inventor format I find that when loading
> the new teapot.iv into perfly I get a completely different result: The
> surface is smoothed instead of faceted.
>
> > Could it be because, in the first case the teapot was flat shaded &
> > in the second case it was Gouraud ('smooth') shaded?
>
> Hi.
>
> I tried to call pfShadeModel() with Gouraud option and everything
> remained the same! Why is this?
>
>
> thanks
> Nuno
>
>-- End of excerpt from Nuno Godinho


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