Sharon Clay (src++at++rose)
Tue, 19 Mar 1996 00:01:14 -0800
What you get is not multisampling but minification.
Your display area (and thus your GL viewport) is twice the size of the
video output and the full-channel image is filtered down as part of scan-out.
This is all done independently of the GL which means that you do also have to
change the sizes of things that have a pixel-specific size, such as lines,
points, bitmaps, and pixel writes.
src.
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Sharon Rose Clay (Fischler) - Silicon Graphics, Advanced Systems Dev.
src++at++sgi.com (415) 933 - 1002 FAX: (415) 965 - 2658 MS 8U-590
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