Lionel Maiaux (maiaux++at++saphir.corys.fr)
Fri, 15 Mar 1996 14:32:45 +0100
On Feb 9, 3:48pm, Michael Jones wrote:
> I don't know if everyone realizes that the new Onyx/InfiniteReality
> system (and the Performer support for it) provides a mechanism to
> control the run-time variations in depth complexity. This has been
> a hard problem to manage in the past and should be much easier in
> the future -- in fact, the Performer load-management system on the
> InfiniteReality machines will control both geometric and pixel-fill
> load management automatically.
>
> It's described somewhat in the WEB page, but if you missed it, you
> should know that a new answer to this age-old problem has arrived!
>
I heard a lot about new IR and IS SGI stations but I read nothing in Performer
2.0 guides about "pixel fill load management, graphic local display lists, ..."
and I would like to know :
- if there will be a new Performer release (2.1) which use these IR(S) features
and when this version will be available,
- if I can get technical informations (ftp, web, ...) about these features and
how they will be implemented in OpenGL (extensions?) or Performer.
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