Mark Baranowski (baranowski++at++marklynn.demon.co.uk)
Mon, 11 Mar 1996 17:29:01 GMT
The problem is that polygons containing alpha in their texture
disappear when viewed through another polygon with alpha.
We are using Irix 5.3 All Indigo2 IMPACT & Performer 1.2
I know the High Impact (1 TRAM) can only handle 4 bit component
textures. Is this causing the problem, or is it related to using
Performer 1.2 on an IMPACT?
Has anyone experienced a similar problem, or know how to overcome it?
Thanks in advance.
Mark Baranowski at work (baranowski++at++marklynn.demon.co.uk)
Pera, VR Division. Melton Mowbray, Leicestershire. UK.
Tel: +44 1664 501501, Fax: +44 1664 501553
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