Re: High Impact Texturing

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Juan Ramon Saenz-Diez (yuri++at++metacore.es)
Tue, 5 Mar 96 22:40:59 -0100


I have been experiencing similar problems with texturing on Impact as
Andrew Ng reports. In my case, the antialiased lines I draw to outline
polygons seem to randomly loose their texture, revealing theirselves
(and so, deadly affecting the quality of the image). It may be working fine,
and then the texture begins to come and go.

This happens also in pure OGL programs. Randomness, if you will let me,
makes this problem arise with no apparent reason.

Anybody else can report similar problems? Help on this topic can be vital...

Thank you in advance.

Juan R."Yuri" Saenz-Diez. MetaCore Visual Computing, Madrid, Spain.
yuri++at++metacore.es


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