Gary Williams (gewillia++at++afit.af.mil)
Wed, 6 Mar 1996 22:50:22 EDT
I posted a message similar to the one below nearly a week ago and didn't get any
responses. I'm reposting because I really would like to solve the problem and I
don't have a great deal of experience with any of the products involved. If
I've not included enough details or have overlooked a technical reference which
should give me an anwer, please let me know. Thanks in advance for any help or
ideas you can provide!!
The problem...
We use DWB to build models for use in our virtual environment research. I've
recently built a satellite model for our Solar System Modeler (based on
Performer). When I load the model using the DWB loader, the textures don't get
loaded. We have numerous other models in the program which were built with
Multigen (I believe; .flt format) and they load fine. There aren't any other DWB
models which use textures in our program. We're using Performer 1.2, DWB 3.0.1,
and the DWB loader is version 2.2. I'm developing on an Onyx RE^2 with 4 MB of
texture memory which is nearly (if not completely) used by the textures already
being loaded. I haven't added up exactly how much memory the other textures
require and don't know if that might be the problem or if there's something
wrong with the loader, the attributes of my model, etc. Please provide any
technical insight you might have on this. The model looks *much* better with
textures.
Thanks again.
Gary
******************************************************
GARY E. WILLIAMS, Capt, USAF
Air Force Institute of Technology
MS Student in Computer Systems: Modeling & Simulation
http://www.afit.af.mil/Schools/EN/ENG/LABS/GRAPHICS/people/gewillia/index.html
gewillia++at++afit.af.mil
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:31 PDT