Simon Hui (shui++at++kid)
Fri, 01 Mar 96 15:09:09 -0800
Simon
> From: "AnitaKishore" <kishore++at++electrogig.com>
> Subject: Re: texture matrix
>
> I did so at first. I called pushmatrix before loadmatrix in pre-node trav
> callback. Then restored it by popmatrix in the post-trav callback. It
> didn't help. Also the gl man page says:
>
> "pushmatrix operates on the single transformation stack when mmode is
> MSINGLE, and on the ModelView matrix stack when mmode is MVIEWING. It
> should not be called when mmode is MPROJECTION or MTEXTURE."
>
> Hence I changed it to loading id matrix to restore. But none of these
> things work. Has anyone worked on texture matrix in Performer (2.0)?
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:31 PDT