AnitaKishore (kishore++at++electrogig.com)
Thu, 29 Feb 1996 18:00:41 -0800
So I thoigh of using a post-trav callback as follows:
myNode->setTravFuncs(PFTRAV_DRAW, downloadTexMatrix, restoreTexMatrix);
downloadTexMatrix :
get texMat from userData
long matMode = getmmode();
mmode ( MTEXTURE );
loadmatrix(texMat);
mmode(matMode);
restoreTexMatrix :
long matMode = getmmode();
mmode ( MTEXTURE );
loadmatrix(identityMatrix)
mmode(matMode);
But now, this doesn't do any translation at all to any of the textures.
Any one knows why? and how to get the effect that I want?
Thanks for any help
-anita
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Anita Kishore
kishore++at++electrogig.com
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