Help: Textures not loading

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Gary E Williams (gewillia++at++afit.af.mil)
Thu, 29 Feb 1996 16:18:33 -0500


Hi Gang,

I'm having problems getting textures to load into an application. The app uses
a great deal of texture memory for other textures which are already loading
correctly. The other models are using flt format and therefore a different
loader. I created the new model with DWB 3.0.2 and the loader I'm using is
version 2.2. We're still using Performer 1.2 for the time being. We load all
the textures during initialization with a call to pfuMakeTexList and I'm
watching them load with pfuDownloadTexList. All the other textures show up,
but mine don't. Does anyone know if there is a real problem or limitation with
the DWB loader or am I most likely doing something wrong? I'm still pretty new
to Performer so I figure there's a fair chance it's my mistake. We have an
Onyx RE^2 with 4MB texture memory. Thanks in advance for any guidance you can
provide!

Gary

-- 
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GARY E. WILLIAMS, Capt, USAF MS Student: Modeling & Simulation Air Force Institute of Techonology (AFIT)

gewillia++at++afit.af.mil http://www.afit.af.mil/ENGgraphics/people/gewillia/index.html


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