Re: setting texture coordinates

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Angus Dorbie (dorbie++at++bitch.reading.sgi.com)
Wed, 28 Feb 1996 18:20:40 +0100


Could it be that you've compiled your GeoSet to a display list?

pfGSetDrawMode(gset, PFGS_COMPILE_GL, PF_ON);

          Coherency
               If any attribute of the pfGeoSet changes then the burden is on
               the user to regenerate the GL display list through
               pfGSetDrawMode.

So updates to the data would not cause the display list to be recreated.

Rgds,
Angus.


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