VRST Conference Announcement

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Kim Michael Fairchild (fair++at++iss.nus.sg)
Thu, 22 Feb 1996 17:43:38 +0800


Hi,

This is the conference call for papers for VRST.

Love to see some of your systems there. If you want to do something
live, give me some warning and I will see if our old friends at SGI
can help us out with a machine.

thanks, Kim.

                     Call for Participation - VRST'96

       ACM Symposium on Virtual Reality Software and Technology 1996

            University of Hong Kong, Hong Kong - July 1-4, 1996

                  Sponsored by: ACM SIGCHI and SIGGRAPH

                         PAPERS DUE MARCH 1, 1996

NEW!
Short Papers: Got a new idea? Have a result that's too short for a full
paper? Why not consider submitting a short paper to VRST'96. Short papers
are printed in the proceedings and presented at the conference. A short
paper is at most 2 pages in the conference proceedings (two columned,
single spaced, 10 point type), and are reviewed using the same process as
full papers. Send 5 copies of your short paper to one of the program co-
chairs by March 1 1996.

     The ACM Symposium on Virtual Reality Software and Technology (VRST) is
a major international conference on the technical aspects of virtual real-
ity. This is the third VRST conference, with previous conferences held in
Singapore and Japan. VRST's technical program includes papers, panels,
tutorials and demonstrations of the latest VR technology and applications.
It attracts a wide range of international attendees, providing an excellent
opportunity to sample state of the art research from many international VR
research centers, and interact with researchers from around the world.
Papers from previous VRST conferences have been published in ACM Transac-
tions on Human-Computer Interaction (vol. 2, no. 3), and the May 1996 issue
of the Communications of the ACM. In addition, VRST'96 provides an excel-
lent opportunity to visit Hong Kong and other parts of Asia.

Call for Papers

     VRST offers a high quality technical program, with papers reviewed by
an international program committee. The proceedings for VRST'96 will be
published by ACM, and will be available internationally after the confer-
ence through ACM and its agents. Papers are solicited on all technical
aspects of virtual reality and related technologies, including, but not
limited to, the following topics:

     Input Devices Haptic Feedback
     Geometrical Modeling Animation
     Distributed Environments Simulation
     Time Critical Rendering 3D Interaction Techniques
     VR Software Environment Design
     Collision Detection Games and Entertainment
     Applications of VR Output devices

     Five copies of technical papers must be sent to one of the program
co-chairs by March 1, 1996. Authors of accepted papers will be notified in
April, and final camera ready copy will be required by the middle of May.
All papers must have a cover letter containing the name and address of the
contact author, along with email address, office phone and FAX number.
Papers must be sent by regular mail or courier, papers sent by FAX or elec-
tronically won't be accepted. Send papers to one of the following
addresses:

Michael Zyda Kim Fairchild
Naval Postgraduate School Institute of System's Science
Code CS/Zk, Dept. of Computer Science National University of Singapore
Spanagel Hall 516 Heng Mui Keng Terrace, Kent Ridge
Monterey, California 93943-5118 Singapore 0511
zyda++at++siggraph.org fair++at++iss.nus.sg

Call for Tutorials

     The first day of VRST is devoted to full and half day tutorials. Pro-
posals for tutorials on topics related to virtual reality and interactive
3D computer graphics should be sent to the General Chair at the address
listed below by March 1, 1996. Proposals should include the title of the
tutorial, a short description of the tutorial suitable for publication in
the final program, a list of topics covered, AV and computer requirements,
and a list of presenters with short biographical sketches. The cover letter
submitted with the tutorial proposal must contain complete contact informa-
tion for the tutorial organizer.

Call for Demonstrations

     Facilities are available at Hong Kong University for demonstrating
innovative virtual reality applications and tools. If you are interested
in demonstrating the results of your research contact the General Chair at
the address below by March 15, 1996. A special demonstration session will
be scheduled if enough interest is shown.

General Conference Information

     The conference's technical program will be held at Hong Kong Univer-
sity, and special arrangements will be made at a hotel in Hong Kong's down-
town area for attendee accommodation. The hotel location is close to the
major tourist sites, cultural centers, and night life, making this is an
ideal opportunity for a family vacation. Hong Kong's excellent air connec-
tions makes this the ideal starting point for an Asian vacation, or a tour
of the major VR research laboratories in this part of the world.

     Further information on VRST'96 can be obtained from the general chair
at the following address:

        Dr. Mark Green
        Department of Computing Science
        University of Alberta
        Edmonton, Alberta, T6G 2H1, Canada
        mark++at++cs.ualberta.ca
        (403) 492-4584
        (403) 492-1071 (FAX)

Information can also be obtained from the VRST'96 WEB page at:

   URL http://web.cs.ualberta.ca/~mark/vrst96.html


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