Todd Weybrew (waycool++at++Zx7.engr.sgi.com)
Tue, 13 Feb 1996 20:14:39 -0800
re the window manager... since the X server was started at 1280x1024, it will
continue to have a managed area of 1280x1024 after the setmon. the fix is to
use setmon -x <format> then restart the X server so the managed area will be
correct. then the window manager will work correctly.
as to your continued color banding problem... a minor detail I just discovered;
the 32 bit DB visual for 1024x768 on a High Impact is part of patch 1105 which
we haven't released to customers yet (sorry)... will post here as soon as it's
available. use either xdpyinfo (portable) or /usr/sbin/findvis (human
comprehensible 8^)) to find out what visuals your particular Impact supports.
secondly, as someone already mentioned, your textures may be defaulting to 4444
format. with 1 TRAM (i.e. 1 meg of texture memory) that's all she wrote. you
must have 4 meg of texture ram to get 8 bits per component. use
/usr/gfx/gfxinfo to find out how many TRAMS you have.
a couple of other reminders about texture... 1) the largest texture you can
load with one TRAM is 512x512... if a poly is supposed to be textured but shows
up white, this is a good candidate for your problem. 2) textures *must* be a
power of 2 on each edge... i.e. 8x8, 16x16, 32x32, etc.
hope this helps....
>
> Thans a lot,
> Andy Beall
> grad. student
>-- End of excerpt from Andy Beall
-- Todd Weybrew waycool++at++engr.sgi.com Illusioneer - ISD Applied Engr (415) 933-6854 Silicon Graphics (415) 967-9541 FAX
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