Re: Texture memory on RE2

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Rainer Krampe (Rainer.Krampe++at++lm.otn.dasa.de)
Thu, 08 Feb 1996 09:53:56 +0100


d3++at++po.iijnet.or.jp wrote:
>
> Hello.
> Someone say that if I have 2 RM4s on my RE2, then the size of texture memory is
> 8Mb. Others say it remains 4Mb. Which is true? I believe the latter is true. And
> I believe this is also the case in InfiniteReality.
> Thanks in advance.

Hi Yutaka,
The latter is correct, because each RM4 added gives you only more pixel
throughput.
Also you may not mix RM4s (4Mb) with RM5s (16Mb) in one pipe.
The same is true for the InfiniteReality

cu, Rainer
>
> Yutaka Kanou(3D Incorporated)
> d3++at++po.iijnet.or.jp
> tel:+81-45-314-8334
> fax:+81-45-314-8335
> Mitsuishi-building 1-39-3 Hiranuma
> Nishi-ku Yokohama 220 Japan

-- 
Rainer Krampe                              Daimler-Benz Aerospace
                                           Military Aircraft
Phone:   (+89) 607 28196                   P.O.Box 80 11 60
Fax:     (+89) 607 22491                   D-81663 Muenchen
E-mail:  rainer.krampe++at++lm.otn.dasa.de

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