Nicolas Gauvin (nicolas++at++cae.ca)
Wed, 7 Feb 1996 17:55:39 -0500
My point was simply that I find the texture capabalities of low end Indys and Indygo2 somewhat poor. I'm sure that makers and users of modeling tools like DWB
and Multigen will agree with me. Bring up a single textured polygon and everything slows down to a crawl.
Personnaly I'm a big SGI advocate. I prefer a lot more working on SGIs than on of any other platforms. I truly appreciate working with the Performer toolkit
and I admire the effort you guys are putting into it. Not to mention the support you give us through this mailing list. I have no doubt that producing the same results using PCs would be a lot harder for us.
___/ | ___/ Nicolas Gauvin e-mail: nicolas++at++cae.ca
/ / | / Software Developper voice: (514) 341-2000 x2275
/ / | __/ CAE Electronics Ltd. fax: (514) 340-5496
/ ___ | / 8585 Cote De Liesse, P.O. Box 1800
_____/ _/ _| _____/ Saint-Laurent, Quebec, Canada, H4L-4X4
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:52:22 PDT