Bernard Leclerc (bleclerc++at++cae.ca)
Wed, 7 Feb 1996 14:24:01 -0500
This question is really for the Performer development team... With pf2.0, the
example shadows.C works for IrisGL only. Why isn't it possible to have a
pfLightSource casting shadows with OpenGL?
Thanks
--
___/ | ___/ Bernard Leclerc e-mail: bleclerc++at++cae.ca
/ / | / Systems Engineer voice: +1 514 341 2000
/ / | __/ CAE Electronics Ltd. extension 2275
/ / | / 8585 Cote De Liesse fax: +1 514 340 5496
/ ____ | / P.O. Box 1800
_____/ _/ _| _____/ Saint-Laurent, Quebec, Canada, H4L-4X4
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