Re: 3ds file loading

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daniel stipe (danstipe++at++cts.com)
Thu, 18 Jan 96 10:34 PST


>I have noticed that some 3DS files contain references to ".CEL" texture
>files. I have no idea what those are. Does anyone on the mailing list
>know the format of said CEL files?
>
>Michael Jones mtj++at++sgi.com

Michael,

The .CEL format is an AutoDesk format used by the Animator Pro paint and
animation program. Animator Pro is a 2D 8 bit program.

"Inside 3D Studio - Release 3" describes .CEL files thusly on pg 357.

"CEL. CEL files are just this side of obsolete, but they keep hanging on
because they are so convenient. The oroginal Animator could only handle GIF
files with a resolution of 320x200. The CEL format supported the capability
to clip out small prtrions of the screen image for pasting and other types
of manipulation. With Animator Pro, CELs also began supporting multiple
frames for animation, making them similar to a FLC file. Because GIF and
FLC now support any resolution, the CEL format seems rather redundant. The
easy and flexible tools for clipping and saving files in Animator Pro are
about the only thing keeping this format around. 3D Studio uses CEL files
as maps and backgrounds but it cannot write CELs."

So: Use 3D Studio or Animator Pro from AutoDesk to convert CEL files to
a format you can use. (Sorry this doesn't really answer your question, but
it's a work around.) There are also some good books on file formats
available at better bookstores. These might have the CEL format in detail.
I'll check next time I'm out.

AutoDesk: 1-800-525-2763

Dan Stipe

Virtually - Phone/FAX: 619.578.8914
Daniel W. Stipe VERTx Inc.
danstipe++at++cts.com PO Box 910135, San Diego, CA 92191


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