Yet Another Crystal Eyes Question!

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Jim Parsons (jparsons++at++vsl.ist.ucf.edu)
Wed, 27 Dec 1995 11:54:18 -0500


Hi,
  I am having some difficulties developing a Crystal eyes extension to an
existing app framework that we have built with IRIX Performer. Please know
that before writing this group I HAVE grep'd through the group archives for
Crystal eyes letters, and have read them all, but I am still unable
to beat the problem I am having...

I am opening one pipe with two channels. Before I call gconfig(),
I call stereobuffer() and doublebuffer(). In my draw function, I check
if the channel argument passed in is leftchan, and if so,
        {
          leftbuffer(1);
          rightbuffer(0);
        }
else
        {
          leftbuffer(0);
          rightbuffer(1);
        }
Where should I call mswapbuffers()? sfly has it within a pfPipeSwapFunc(),
so I set my app up the same way (even though I only have one pipe...) and
that didn't work, so I moved it to the draw func, which ALSO was ineffective.
Assuming that I am setting up the chan offsets properly, (which I am pretty
sure I'm doing since I have been successful writing code for MCO stereo
as well as BOOM2C code...) is there anything which you folks can see
I am forgetting?

I am putting our Reality Engine into the proper mode because I can get
sfly to work, and also some simple gl code to work in stereo, as well.
The setmon call I am using is
        /usr/gfx/setmon -n 1025x768_96s

Any ideas would be greatly appreciated...

Jim


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