Trees and other Billboards...

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Andreas Paumann (andy++at++mytoy3.vienna.sgi.com)
Fri, 8 Dec 1995 12:05:24 -0800


Hi there,

I am quite new to performer programming and have a question concerning
Billboards:

I load an Inventor file (a garden with a house, etc.). In this garden there
are also trees. If Inventor loads them he makes 'pfGeode's out of my trees.
I now recursivly scan through the nodes and replace all pfGeodes representing
a tree by Billboards. I do this by copying the GeoSets of the pfGeodes and
creating a new Billboard and then doing a Replacechild! So far so good. If I
load now the scene, everything looks ok, BUT: The trees (if driving around)
move around on the floor. How can I tell performer to rotate the trees, but not
to move around. The BillBoards are of type 'AXIAL_ROT' with a rotation axis of
(0,0,1).

many thanx in advance

Andy


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