yuri++at++casa-de.es
Tue, 5 Dec 95 11:29:26 -0800
I had the same problem some time ago, and worked it out setting
pfMtlColorMode(temp, PFMTL_FRONT, PFMTL_CMODE_COLOR);
pfMtlColorMode(temp, PFMTL_BACK, PFMTL_CMODE_COLOR);
pfMtlAlpha(temp, glm->alpha);
in the material used for the transparent geometry -- this will work
only if you enable lighting.
Regards,
Yuri.
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_/_/_/_/ _/ _/_/_/_/ _/ Juan R. "Yuri" Saenz-Diez
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