John Collier (jcollier++at++alexandra.mtl.com)
Tue, 28 Nov 1995 07:23:07 -0500
I have been offered suggestions by some of SGI's Real-Time people that the
simulation can do its work normally, but just not feed the graphics engine.
The data would be extracted from memory by a VME card, some computations done
to it, and output via a D/A into a sensor.
My goal: To provide outputs for an imaging and a non-imaging missile seeker
My questions:
What simulation? Could a Performer-based sim prepare its scene, but not draw
it (to get higher frame rates)?
What memory? Is this the frame buffer you are grabbing it out of?
I know several groups have done this kind of simulation and would be very
grateful for any pointers.
Thanks,
John
-- John A. Collier e-mail: jcollier++at++mtl.com MTL Systems, Inc. voice: (513) 426-3111 3481 Dayton-Xenia Rd. fax: (513) 426-8301 Dayton, OH 45432-2796
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