pfDCS nodes and origin

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Svenn K Forfang (skf++at++idt.unit.no)
Tue, 7 Nov 1995 13:40:27 +0100 (MET)


Newbie question:

I`m going to animate a human model using Performer on an MEdit model.
What i want to do is to insert pfDCS`s as joints in the model, but
I can not find a way to move the origin of rotation for the pfDCS node.
How can I accomplish this?

If anyone have any comments or ideas on human animation using Performer
I would be very interested in hearing from you.

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