Distortion Correction

New Message Reply Date view Thread view Subject view Author view

Yves DEMANGE (deum++at++sgiaix.aix.sgi.com)
Wed, 4 Oct 1995 13:42:53 +0100


Hi,

I would test correction distortion using texture engine.

Is there people having some Performer or GL/OpenGL code running
such of things
note that performance is not a pb, I just want to test the functionnality.

Two questions about that,

1. Is there some s/w capabilities to include the correction in the
database traversal instead of just distort rendered image of the
frame buffer ?

2. Will performer include these Features in the future ?

Thanks,

yves

-- 
=========================================
=  Yves DEMANGE     M/S : IFR-342	=
=  Pre-sales engineer			=
=  SGI France AIX-EN PROVENCE Office	=
=  Parc club du golf, bat 20            =
=  Av. Guillibert de la Lauziere	=
=  BP 107000 Aix-en-Provence cedex 3	=
=  FRANCE				=
=  Tel : (33) 42 39 77 79		=
=  Fax : (33) 42 39 77 50		=
=  E-Mail : deum++at++aix.sgi.com VM 59361	=
=========================================

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:56 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.