Re: 3D virtual memory system

New Message Reply Date view Thread view Subject view Author view

Michael Jones (mtj++at++babar)
Tue, 3 Oct 1995 08:21:28 -0700


On Oct 3, 10:11am, d3++at++po.iijnet.or.jp wrote:
> Subject: 3D virtual memory system
:Hello.
:I am designing a real-time simulation system with Performer. The database I am
:concerned about is so large(giga bytes order) that the whole data cannot
:reside on the CUP memory. So I design a server which acts as a "3D space
:search engine". This server gets the information about the current view volume
:from the simulation process and search data very quickly from the disk(This is
:organized for quick spacial search) and puts the appropriate data to the
:simulation process. Performer asynchronously reads data(files) and continues
:simulation...
:Are there any possibilities that I will win this game?

This will work in Performer 2.0 but not (in general) in Performer 1.2.

-- 

Be seeing you, Phone:415.390.1455 Fax:415.965.2658 M/S:8U-590 Michael T. Jones Silicon Graphics, Advanced Systems Division mtj++at++sgi.com 2011 N. Shoreline Blvd., Mtn. View, CA 94039-7311 "Du musst Amboss oder Hammer sein" -- Goethe


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:56 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.