3D virtual memory system

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d3++at++po.iijnet.or.jp
Tue, 3 Oct 1995 10:11:27 +0900


Hello.
I am designing a real-time simulation system with Performer. The database I am
concerned about is so large(giga bytes order) that the whole data cannot
reside on the CUP memory. So I design a server which acts as a "3D space
search engine". This server gets the information about the current view volume
from the simulation process and search data very quickly from the disk(This is
organized for quick spacial search) and puts the appropriate data to the
simulation process. Performer asynchronously reads data(files) and continues
simulation...
Are there any possibilities that I will win this game?

        Yutaka Kanou(3D Incorporated)
        d3++at++po.iijnet.or.jp
        tel:+81-45-314-8334
        fax:+81-45-314-8335
        Mitsuishi-building 1-39-3 Hiranuma
        Nishi-ku Yokohama 220 Japan

         


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