AnitaKishore (kishore++at++electrogig.com)
Tue, 26 Sep 1995 12:40:50 -0700
scene graph looks like:
pfScene
|
--------------
| |
pfDCS static scene
| background
object to be
motion blurred
In the pipe window configuration callback:
pfOpenPWin(pw);
drawmode(NORMALDRAW);
subpixel(TRUE);
acsize (16);
pfInitGfx();
acbuf (AC_CLEAR, 0.0);
In the motion blurred geometry node's post traversal DRAW callback:
acbuf(AC_MULT, .88); // .88 controls the size of vapour trail
acbuf (AC_ACCUMULATE, 1.0);
acbuf (AC_RETURN, 1.0);
The object is translated to certain distance through the DCS.
With this setting the inside of the object is blurred, but it doesn't
have a trail. The call to acbuf (AC_ACCUMULATE, 1.0) destroys the previous
contents of the acbuf and hence the trail is lost.
Can somebody help me out??
Thanks for any help
-anita
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Anita Kishore
kishore++at++electrogig.com
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