Re: Synchronized node data

New Message Reply Date view Thread view Subject view Author view

Lance Marrou (marrou++at++vsl.ist.ucf.edu)
Thu, 14 Sep 1995 14:33:22 -0400


On Sep 14, 6:52pm, Ran Yakir wrote:
> Subject: Synchronized node data
> Hi,
>
> It seems that there is no (clean, API'd) way to access the frame synchronized
> ChanData from within a node draw callback. This data is passed to the main
draw
> callback, but is not passed on to the callbacks of the nodes themselves,
unless
> global variables are used ?
> Is there a solution to that problem ?
>
>-- End of excerpt from Ran Yakir

I haven't tried it myself yet, but I would think you could use pfGetTravChan()
in the node draw callback to get a handle on the channel, then use
pfGetChanData() to get a pointer to the channel pass through data. I would
hope that the copy of the pass through data is the correct, frame-synchronized
data of the draw process, but I couldn't find confirmation in the man pages.

Did pfGetChanData() not return frame accurate data?

-- 
______________________________________________________________________________
           /\    ______  /\____ ______ ______   E-mail: marrou++at++vsl.ist.ucf.edu
Visual    / /   / _   / / __  // ____// ____/               VSL: (407)658-5073
Systems  / /__ / /_/ / / / / // /___ / __/_  R. Marrou      Fax: (407)658-5059
Lab     /____//____/\\/_/ /_//_____//_____/ http://www.vsl.ist.ucf.edu/~marrou
"Reap the whirlwind."                      "We don't need no thought control."

New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:51:53 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.