pfLightSource and multipipe

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Hellward Broszio (BZ++at++AITEC.de)
Thu, 31 Aug 1995 11:07:14 GMT+1


Hi,

in my Performer application, I need to dynamically move
pfLightSources within the scene. I attach pfLightSource's with
pfDCS parent nodes to the scene. By using two RE2 on an
Onyx system (APP_CULL_DRAW configuration with five CPU's),
the first pfLightSource (only the first) has no effect to the channel
of one of these pipes. The statistics of the channels indicate
faultless culling of pfLightSource nodes.
Has anybody some hints to solve this problem.

Thanks in advance

Hellward Broszio
------------------------------------------
Hellward Broszio,
AITEC GmbH & Co Informationstechnologie KG
Tel.: 0221/96465-46
Email: bz++at++aitec.de
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