Rob Jenkins (robj++at++barney.reading.sgi.com)
Fri, 4 Aug 1995 08:53:25 +0100
Have you tried using PFUSMOKE_MISSLE ? ( note spelling different from man page
) you will probably get puffs but you should be able to make then into a trail.
The source for pfuSmoke is in /usr/src/Performer/src/lib/libpfutil - if you
can't get the effect you want then use this as a pointer to writing your own
'long polygon with smoke texture on'. smoke.c does have some comments on smoke
dynamics in. I have asked internally to see if we have any example code for
PFUSMOKE_MISSLE but if anyone 'out there' has some it would help you.
Cheers
Rob
-- ________________________________________________________________ Rob Jenkins, Software Support Group, Silicon Graphics UK Ltd. 1530 Arlington Business Park, Theale, Reading, UK, RG7 4SB. tel 01734 257736, fax 01734 257553, email robj++at++reading.sgi.com,
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