Re: Smoke trails

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Rob Jenkins (robj++at++barney.reading.sgi.com)
Fri, 4 Aug 1995 08:53:25 +0100


On Aug 3, 7:42pm, SSPSU91++at++aol.com wrote:
> Subject: Smoke trails
> Does anyone know how to create a smoke trail? I want to have a smoke trail
> effect when I launch a missile in my application. I tried pfuSmoke but that
> only created a puff of smoke, I would like to have a trail.
> S. Sroczyk, JJM Systems Inc. SSPSU91++at++aol.com
>-- End of excerpt from SSPSU91++at++aol.com

Have you tried using PFUSMOKE_MISSLE ? ( note spelling different from man page
) you will probably get puffs but you should be able to make then into a trail.
The source for pfuSmoke is in /usr/src/Performer/src/lib/libpfutil - if you
can't get the effect you want then use this as a pointer to writing your own
'long polygon with smoke texture on'. smoke.c does have some comments on smoke
dynamics in. I have asked internally to see if we have any example code for
PFUSMOKE_MISSLE but if anyone 'out there' has some it would help you.

Cheers
Rob

-- 
________________________________________________________________
Rob Jenkins, Software Support Group, Silicon Graphics UK Ltd.       
1530 Arlington Business Park, Theale, Reading, UK, RG7 4SB. 
tel 01734 257736, fax 01734 257553, email robj++at++reading.sgi.com,

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